Meta Horizon Worlds v97 Release Notes

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Another week, another batch of release notes 😉 Meta Horizon Worlds v97 includes updates to Build Mode that should help assets load faster while building, a new setting to control how your Avatar moves around in worlds, some improvements to the World Insights panel, and a bug fix to remove “space junk” that was sometimes present in template worlds.

Faster Load Times, More Info, Direct Referencing... Oh My!

Building worlds is a ton of fun. Waiting for assets to render while you’re building isn’t. Rolling out this week, creators will see that shapes, gizmos, and sounds look like cards (like the rest of our assets). You still pull them out into your worlds, but with this change you’ll notice three things:

  1. The assets should load more quickly. Hey, every second counts.
  2. There’s a detail page that gives you a bit more information.
  3. When spawning and despawning, you can directly reference these assets. There’s a pill on the detail page.

Happy building!


To Accelerate or Not to Accelerate

In v94, we made some improvements to the way Avatars move in Worlds. To help smooth out movement, particularly with small positional adjustments, we added a short slide acceleration when changing directions. Since adding this change, we’ve heard feedback that while some enjoy the new sliding, others find it to be uncomfortable. Comfort and controls often come down to personal preference, so with v97 we’re adding a toggle in the Gameplay section of the Settings menu in Worlds that will allow you to revert back to the old version of sliding.

Quality of Life Improvements


Creators


  • We made some improvements to the Insights panel in Worlds. Insights will now update hourly (with a two-hour lag time) rather than daily, and the panel includes a timestamp that indicates the last time the insights were updated.

    Reminder: To view world insights:
    1. Once in Worlds, open the main navigation menu
    2. Click the Create tab
    3. Then either click a) the insights graph button on a world card or b) the “i” button to see the world panel and then click the insights graph button
    4. From here, you’ll see insights from your world, including the new timestamp for when the data was last updated

Bug Fixes


Creators


  • Some template worlds had “space junk” (random build elements) around the world. We’ve cleaned that up and prevented some root causes of it showing up in the first place.

Known Issues


General


  • Total Avatar count showing as higher on doors and entries on world cards.
  • For some, when unpairing the left controller, their Avatar’s arm becomes stuck in place.
  • Some wearable buttons are not clickable and lag when your Avatar moves.
  • Loading screen doesn’t display text when clicking on the app or when deep-linking. Text appears when traveling from the main navigation menu.

Creators


  • Updating position attribute on grouped objects doesn’t update the position.
  • The “Force Grab Spawned Asset” action doesn’t work properly.